Using The Texturizer Filter
1. Extract the filter and put it in your plugins folder. Extract the two .dll files and put them in the same folder as your PSP.exe.
2. Open your graphics prog. You should find the new filter (called Texturizer) in with your other filters.
3. Have a graphic open to which you want to add texture. Click on the Texturiser filter. A box will come up. This first picture depicts it's default settings. Just by altering the Light Direction and/or the Scaling and/or the Relief you can get different effects from the one sample.




4. You will need to make a new folder (name it something simple like PSD Textures - the folder can be put anywhere on your puter, it doesn't have to be in your program folder) then make/borrow/acquire/liberate/steal/beg for textures (or start off with the ones I've included - these are already in the .psd format). When you have some, if they don't already have the .psd extention convert them to .psd in your graphics program. To do this, just click on the image, and click save as, then go down the drop down list on the save box, till you find Photoshop .PSD. Click save.
5. Go to the texturizer filter, click on Load texture, browse to your new PSD Textures folder and click on the graphic you just saved. It will open in the little window at the top of the texturizer box. Choose the Scaling, the Relief (how deep the texture appears) and the light direction to get the effect you want.
The beauty of this filter is that it ONLY adds texture. It does NOT add colour.
I've enclosed a few sample textures with the zip file. Put them in your new PSD Textures folder and have a play... it's amazing what this filter can do - you'll notice that I habitually use it on everything I make.
I hope this has been of use to you.
There are more help files on my HomePage
Sue C